A step-by-step flow to create a real playable first-person horror game with movement, interactions, enemy behavior, atmosphere, objectives, fail states, and testing.
Run this as a guided flow on Flows — verify gates and recovery prompts included →No inputs required — hit Run to stream each step in order.
A step-by-step flow to create a real playable first-person horror game with movement, interactions, enemy behavior, atmosphere, objectives, fail states, and testing.